The farms of the future may well be like factories

A new report has indicated that massive changes will be coming to the agricultural markets within the next ten years, perhaps most notably farming, courtesy of various advances in robotics and drones.

The report, by IDTechEx Research, highlights how these technologies will enter into different aspects of agriculture, transforming the methods behind farming and having a significant impact on the workforce in the process.

Probably the largest change coming to farming is the mass-scale automation that looks to be employed across various aspects of the industry.

While current farms are by no means stuck using purely antiquated methods – there are already thousands of robotic milking parlours across the world, for example – there are large sections of the work that are still reliant on human workers.

This is due to both the fact that many robots are not currently smart enough to perform crucial tasks and regulatory measures; as with autonomous technologies in general there is considerable legislation involved in approving their usage.

farming-top-down

However, it seems that in the next ten years we can expect to see ever-smarter robots taking over those roles that we previously had set aside for humans.

Notably, these technologies will not only be independently advancing the farming processes, but can contribute to elements of each other’s roles.

In the air, for example, both remote-controlled and autonomous drones will map the farms below them. That’s data that can then be used to better guide the small robots that will be navigating among crops, analysing the plants and removing weeds.

These robots will then learn their routes the more they are deployed to better navigate themselves.

farming-drone

On a broad scale then, we can see that farming is set to radically change in the next few years as more and more of the jobs that have been traditionally limited to human workers are taken over by autonomous robots. It appears that agriculture is set to join the other industries that will rely on workforces transforming into engineers for the robots that are automating their former roles.

In the fields and in the sky, farming will be essentially run by a series of robotic workers capable of working autonomously just as soon as they are set to the job. Arguably, within the next ten years, we will see farmers transition from oversight of their crops and cattle to oversight of a vast fleet of robots and drones handling the daily work.

Visiting these farms, you won’t be looking at groups of workers assigned to do their various, individual duties but sections of robots discreetly trundling among crops, aided by drones overhead with their mapping while, in the background, tractors steer themselves around their duties.

We can predict that the drone will be the focal point, the farmer’s point of view that then sees a robotic workforce set to their various duties then left to run their processes automatically, occasionally put back on course by a fruit picker-turned-engineer.

The sky could soon be filled with electric sky taxis

An electric jet has been successfully tested in Germany, but Lilium, the company behind it, says it has plans to launch a five-seater driverless sky taxi service. "The sky has a lot more capacity than the ground, and we don't have to build additional infrastructure,," said Lilium's co-founder, Daniel Wiegand

Source: BBC

IBM's Watson lends its brain to hospitals and offices

IBM's Watson Internet of Things (IoT) unit has teamed with audio giant Harman's Professional Solutions group to create an AI – dubbed Called Voice-Enabled Cognitive Rooms – that is able to respond to voice commands and questions based specifically on the context of the room its sensor is located in.

Source: Ars Technica

Scientists think pacemakers for the brain can help memory

Scientists have reported that well-timed pulses from electrodes implanted in the brain can enhance memory in some people. The claims amount to the most rigorous demonstration to date of how a pacemaker-like approach might help reduce symptoms of dementia, head injuries and other conditions.

Source: BBC

Mastercard unveils credit card with a fingerprint sensor

A payment card featuring a fingerprint sensor has been unveiled by Mastercard, the credit card provider. Mastercard's chief of safety and security, Ajay Bhalla, said that the fingerprint technology would help "to deliver additional convenience and security. It is not something that can be taken or replicated."

Source: BBC

Alphabet enlists 10,000 volunteers to find out why people get sick

Verily, which used to be Google Life Sciences, and is part of Alphabet, is launching a four-year study called Project Baseline to find out why people get sick. 10,000 participants from diverse backgrounds will take part in the study at half a dozen study sites in California and North Carolina.

Source: Wired

India's space agency plans to mine energy from Moon by 2030

The Indian Space Research Organisation , plans to mine Helium-3 rich lunar dust, generate energy and transport it back to Earth. This lunar dust mining plan comes after India revealed plans to cut the nation's dependence on imported hydrocarbons by 10 percentage points by 2022.

Source: Live Mint

Want to learn how to be an office don? Start playing World of Warcraft

A new study has found that gamers who work well in a team during “raids” while playing World of Warcraft (WoW) develop qualities that allow them to excel in the workplace.

Basically, all that time your parents said was wasted playing video games, you were actually training to become a better worker than the guy who spent his internship fetching coffee.

The study, conducted by researchers at the Missouri University of Science and Technology, surveyed WoW players from across a multitude of servers.

Those surveyed were diverse in age, race, sex, class, occupation and location, and on average played WoW eight hours a week  and worked 38 hours a week, a factor which was of particular interest as the researchers wanted players with full-time jobs requiring teamwork.

“What we wanted to look at was virtual teamwork and what kind of characteristics a person had in-game that would translate to real life and the workplace,” said Elizabeth Short, a graduate student in industrial-organizational psychology who compiled data for the study.

The skills provided by managing to properly work together to bring down the Lich King are obvious in some aspects – computer-mediated communication skills and technology readiness were highlighted by researchers for example – but a more notable discovery was how WoW raiding develops, what the study refers to as, the Big Five personality traits: extraversion, agreeableness, openness,  conscientiousness and neuroticism.

The survey’s respondents were each asked 140 questions about motivation, communication skills, preferences for teamwork and personality, with most questions relating to the Big Five personality traits.

By comparing the players’ survey answers to their characters’ statistics, players gained group achievement points based on how much group gameplay they participated in and how successfully the researchers were able to find small but “statistically significant” correlations.

Fairly predictably, the correlation that stood out as one of the strongest was that of “technological readiness”.

It’s fairly obvious using tech to play WoW would stand you in good stead in a modern workplace, and it’s probably no surprise that desperately trying to keep your DPS alive while people determinedly attempt to lone wolf an entire raid is going to give you a certain resilience when it comes to dealing with technology.

“The more technologically ready you are, the more resilient around technology you are, the more adaptable you are, the more achievement points you have (in WoW),” said Short.

“The more achievements you have in game, the more technology savvy you are in real life. And that’s a good thing, especially in virtual communication teams and workplaces.”

The research stemmed in part from Short’s own past experience as a member of the WoW community and she has stated that she hopes to take the positive growth she took from the game and use those transferable skills to help others in the workplace.