We consider the failure that has been smartwatches, the potential role the fashion industry is playing in saving wearable tech and the areas wearables could have a very real impact.
Plus, we ask if privacy is being compromised by listening devices, and look at how internet rights are under threat.
We look at the prospects for blending humans with machines, consider whether robot chopshops will become the norm and check out the cyberpunk developments in parts of Africa.
Plus, we hear from the man who designed Star Wars’ Millennium Falcon, and ask if black hat hacking could become a legitimate career path.
We look at how the Nintendo Switch could be the start of truly ubiquitous gaming, consider how brain-computer-interface technology is set to transform future video game experiences and ask whether bringing more diversity into gaming is a matter of trends or technology.
Plus, we investigate how an innocent UK bill on improving access to high-speed broadband has turned into a concerning new attempt at censorship, and hear from the man bringing the commercial space industry to the Moon.
We hear from BMW about the company’s plans for driverless cars in 2021, discover how Hyperloop One is making tube transportation a reality and hear how the world’s first drone port could transform infrastructure in Africa.
Plus, we hear from the world’s foremost experts on love and sex robots to discover how such companions could become a future substitute for real-world relationships.
We ask if next year will be an improvement, consider whether there is space in the future for privacy and hear from world leaders about how globalisation is not to blame for the world’s problems.
Plus we speak to NASA astronaut Don Pettit about experimenting in space.
Theatre hasn’t changed much in 2000 years, but we consider if the medium is about to be transformed by augmented reality.
And we ask if exclusive albums are pushing people back into torrenting.
With the presidential election just weeks away, we look at how technology has played a role on the campaign trail.
Plus we look at how deep learning could be used to more accurately predict election results.
We consider how Elon Musk could shape future urban life, the Jetson-free reality of the future home and how future cities could be grown, not built.
Plus we discover how the first virtual world led to the MMOs we know and love today.
Factor Magazine 27 | The Unequal Future
We look at how climate change will affect some far more than others, ask whether the internet really is the great equaliser and ponder the potential damage unequal medical developments could have.
Plus we find out about the human-on-a-chip technology that could consign animal research to the history books.
Factor Magazine 26 | The Future of Sports
We look at how Leicester City achieved its fairytale win in the English Premier League, find out how biotech could transform the athletes of the future and separate the facts from the fears when it comes to Zika at Rio.
Plus we find out the secret history of legendary game Football Manager from the brothers that created it.
Factor Magazine 25 | VR vs AR
We look at how VR is being used from everything from communication to vices, and consider how AR could dominate in the future.
Plus we have an exclusive interview with vTime CEO Martin Kenwright, and check out the secret history of Sid Meier’s Civilization.
Factor Magazine 24 | Humanity’s Incredible Future in Space
We look at plans for a lunar village, consider Virgin Galactic’s future, investigate how future space bases will be built and check out the billionaire space race.
Plus we look at the challenges for space doctors, and discover the secret history of game development company Evolution Studios.
Factor Magazine 23 | Wearable Technology
We look at how monitoring tech is transforming how we sleep, consider at the emerging world of invisible technology and check out the newly released wearables that are most likely to last.
Plus we find out about the growing availability of lab-grown diamonds, and hear from gaming legend Julian Gollop about the secret history of X-COM.
Factor Magazine 22 | The Future of Health
We speak to Aubrey de Grey to find out how the efforts to end ageing are going, learn how sophisticated technology could be used to predict disease and ask if telehealth services are set to dominated how we’re treated in the future.
Plus we consider the tricky balance between advancing research and maintaining privacy, as well as hearing the secret history of legendary game King’s Quest VI.
Factor Magazine 21 | The True State of AI
We find out how behaviour-analysing AI is transforming web security, look at how far translation tech has to go, and consider how emotions are making their way into AI.
Plus we find out what Mark Zuckerberg can do to make his robot butler, and hear from Alexey Pajitnov, the inventor of Tetris.
Factor Magazine 20 | The Future of Food
We check out the technologies set to transform the way our food is prepared, from robotic chefs to 3D food printers, and consider how the ‘meat’ we eat in the world of tomorrow may never have been near an animal.
Plus there’s a look at whether food substitutes such as Soylent could really take off in a meaningful way and how the way we enjoy flavours is set to change.
Factor Magazine 19 | Goodbye 2015, Hello 2016
We discover how workplace automation is set to dominate, look at the unstoppable issue that is runaway inequality and investigate the future for the Internet of Things.
Plus we hear from VR film studio Vrse.works about video in VR, and find out how cybernetic prosthetics are set to develop in the coming year.
Factor Magazine 18 | The Future of Energy
We look at how electricity generation could transition from large power stations to small sources located throughout our towns and cities, ask if biopower could be a key part of our future energy supply and consider the prospects for future space travel.
Plus we hear from Wikipedia founder Jimmy Wales about encrypting the internet and working with China.
Factor Magazine 17 | Life with Virtual Reality
We consider how social communication will work in VR, how tech companies plan to convince the masses to adopt the technology and whether its rise really will result in a slew of people retreating from reality.
Plus we look at the prospects for VR in education, and ask how it could help improve therapy.
Factor Magazine 16 | The Future of Life in Space
We speak to experts about what life could be like for the first Mars colonists, look at the possibility of terraforming the Red Planet and consider how the commercial space industry is playing a major role in everything from research to space habitats.
Plus we speak to astronaut James F Reilly about what it’s like to actually travel into space.
Factor Magazine 15 | The Future of Politics
We speak to campaign veterans of the Bush and Obama elections to find out how technology can be used to transform opinions, look at how Estonia is transforming national identity with e-Residency and look at how new technology is making its way into campaigns.
Plus we speak to the head of the UK Pirate Party about how the organisation plans to repeat its Icelandic success elsewhere.
Factor Magazine 14 | The Future of Gaming
We speak to the executive game director of Deus Ex: Mankind Divided, get developers thoughts about the possibilities for virtual reality and look at the technology that could make emotions a true game-changer. Plus there’s a look at the rise of eSports and an investigation into how other aspects of our lives are being gamified.
With the tragic news of Nintendo CEO Satoru Iwata’s death coming shortly before publishing, we also pay tribute to the brilliant man’s career and contributions to the industry.
Factor Magazine 13 | The Robots are Coming
We ask what life will be like inside driverless cars as they are set to dominate transport, look at how our relationships with robots will change and whether we will ever love robots.
As Factor Magazine celebrates its first birthday we also look back at our highlights from the last year.
Factor Magazine 12 | Humanity Beyond Ageing
We ask if space colonisation would be needed to combat overpopulation, and look at the potential future developments for fertility to widen who can have a baby and when. Plus we consider the implications of a world where anti-ageing technology is only available to those who can afford it.
We also hear from Edward Snowden about the future of surveillance.
Factor Magazine 11 | Wearable Technology
We speak to Misfit CEO Sonny Vu about “Wearables 2.0”, consider the dangers of constant monitoring and find out how football is embracing wearable tech.
Plus we look at the wearables hiding in plain sight, learn about the rise in haptic feedback-based tech and investigate the challenges of making wearable technology fashionable.
Factor Magazine 10 | Transhumanism
We speak to Transhumanist presidential candidate Zoltan Istvan, consider the potential of brain-computer interfaces, and look at progression of exoskeletons and printed human organs.
Plus we chart the projected progression of humanity to a avatar-assisted state beyond death, and consider the ethics of augs with help from Deus Ex: Human Revolution.
Factor Magazine 9 | Are We All Doomed?
Learn the steps we would have to take to rebuild society in the result of an apocalypse. We look at the devastation humans are causing to the natural environment, and how likely it is that a pandemic will occur.
Plus we look at homes that are designed for a modern climate and prepare a survival kit.
Factor Magazine 8 | The Future of Travel and Transport
Find out what’s in store for space tourism in the coming year, and what lies ahead for virtual reality holidays. We also look at the future destinations we’ll be flocking to, and look at the likely rise of extinction tourism.
Plus we tour the solar plane set to circumnavigate the globe, and look at the tech set to make travel a breeze.
Factor Magazine 7 | Roll on 2015
Hear the thoughts of an array of futurists and experts on the changes set for 2015, how VR could take centre stage and the increasing role the environment could play in the tech of tomorrow.
Plus we ask whether 2015 could be the year of the home robot, and what tech Back to the Future II got right.
Factor Magazine 6 | The Future of Work
Will freelancers lead to a rise in urban digital nomads? How could future digital assistants change the way we live and work?
And what are futurist Jack Uldrich’s views on the working world of tomorrow? We find out in this month’s issue.
Factor Magazine 5 | Future Cities
Never mind the utopian retro images we know and love, what will the cities of the future actually be like? In this issue we look at all aspects of the city of the future, from transport and infrastructure through to food and farming.
In a stunning video feature we visit the underground farm under London looking to feed the metropolis and look at the increasing role of urban drones.
Plus we find out how Sir Tim Berners-Lee sees the future of the web.
Factor Magazine 4 | Revolution
We speak to Aubrey Du Grey to find out about his plans to end ageing, ask how Bitcoin could change currency and consider how much of an impact the digital revolution really has had on the music industry.
Factor Magazine 3 | Space Travel
But what does the future hold for space travel?
In this issue, we speak to astronaut and legend Dr Mae Jemison about her plans for interstellar travel, consider the proposed missions to Mars and look at how asteroid mining could benefit the industry.
Factor Magazine 2 | The Future of Everyday Life
Future cities are an exciting prospect, but could we actually live in one?
Plus, we speak to a menswear designer from fashion house Viktor & Rolf to find out how tech could find its way into our clothing and learn how the food we eat may change.
Factor Magazine 1 | The World Cup
We find out about the hi-tech security being used, and how big teams use data to get one up on their opponents.
We also look at the future of fitness, and consider how medical technology could allow us to go beyond human.