Factor Reviews: Fitbit Blaze Smart Fitness Watch

Among all the fitness gadgets I’ve tried for Factor so far, Fitbit’s Blaze smartwatch is the first that has thoroughly impressed me, both in the gym and for everyday use. For the past three weeks I’ve tested in on everything from MMA to yoga and from running to weights, and I already don’t remember how I ever got through my daily fitness routine without it.

Slim and stylish, the Blaze is comfortable enough to wear around the clock – even at night. It comes with a range of accessories, including the standard elastomer band, a softer nylon version, and some very smart-looking (if somewhat expensive) leather and metal options that will go nicely with any business suit.

Image courtesy of Fitbit

Its high-resolution colour touchscreen, supported by three buttons, allows for easy and intuitive access to all features and offers a range of styles for the clock face. As a nifty extra, you can make the screen wake up and go to sleep with a simple flick of the wrist.

The Blaze tracks daily essentials (steps, distance, calories, heart rate) as well as most major sport modes, with the option to customise shortcuts for your preferred activities through the paired app. It also features sleep tracking, connected GPS, smartphone notifications and controls, silent alarms and a small selection of on-screen workouts.

In exercise mode, you can flick through comprehensive tracking information on screen – and here comes my only point of criticism: The screen can be a bit tricky to use when on the move, especially with sweaty hands, and sometimes requires repeated tapping to respond.

Image courtesy of Fitbit

Images courtesy of Fitbit

For more in-depth analysis of all the stats collected, the Blaze syncs (via Bluetooth) with Fitbit’s superb smartphone app, which completes the full fitness picture with sleep analysis, food and weight logs, a calories in vs out tracker that adapts to your activity level throughout the day, and a range of goals and challenges to keep you motivated.

Battery life is very decent; it charges in two hours and lasts around four days when in constant use.

Prices start at £159.99 for the basic frame and band and special editions are available at £179.99, but a stainless steel band will set you back a further £89.99.

Overall, the Blaze is a brilliant smart watch for all your fitness tracking needs that’s also stylish and comfortable enough to convince as an all-day accessory, offering a whole lot of useful features at a reasonable price. I’m not taking it off anytime soon.

Factor’s verdict:

factor-rating-5

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A new study has found that gamers who work well in a team during “raids” while playing World of Warcraft (WoW) develop qualities that allow them to excel in the workplace.

Basically, all that time your parents said was wasted playing video games, you were actually training to become a better worker than the guy who spent his internship fetching coffee.

The study, conducted by researchers at the Missouri University of Science and Technology, surveyed WoW players from across a multitude of servers.

Those surveyed were diverse in age, race, sex, class, occupation and location, and on average played WoW eight hours a week  and worked 38 hours a week, a factor which was of particular interest as the researchers wanted players with full-time jobs requiring teamwork.

“What we wanted to look at was virtual teamwork and what kind of characteristics a person had in-game that would translate to real life and the workplace,” said Elizabeth Short, a graduate student in industrial-organizational psychology who compiled data for the study.

The skills provided by managing to properly work together to bring down the Lich King are obvious in some aspects – computer-mediated communication skills and technology readiness were highlighted by researchers for example – but a more notable discovery was how WoW raiding develops, what the study refers to as, the Big Five personality traits: extraversion, agreeableness, openness,  conscientiousness and neuroticism.

The survey’s respondents were each asked 140 questions about motivation, communication skills, preferences for teamwork and personality, with most questions relating to the Big Five personality traits.

By comparing the players’ survey answers to their characters’ statistics, players gained group achievement points based on how much group gameplay they participated in and how successfully the researchers were able to find small but “statistically significant” correlations.

Fairly predictably, the correlation that stood out as one of the strongest was that of “technological readiness”.

It’s fairly obvious using tech to play WoW would stand you in good stead in a modern workplace, and it’s probably no surprise that desperately trying to keep your DPS alive while people determinedly attempt to lone wolf an entire raid is going to give you a certain resilience when it comes to dealing with technology.

“The more technologically ready you are, the more resilient around technology you are, the more adaptable you are, the more achievement points you have (in WoW),” said Short.

“The more achievements you have in game, the more technology savvy you are in real life. And that’s a good thing, especially in virtual communication teams and workplaces.”

The research stemmed in part from Short’s own past experience as a member of the WoW community and she has stated that she hopes to take the positive growth she took from the game and use those transferable skills to help others in the workplace.